Friendliai

Software Engineer – GPU Kernel

Who can apply: US-based role. The employer has not said which states are eligible — confirm before applying.
Location as listed by the employer: “San Francisco”
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About this role

Friendliai is hiring for a Software Engineer – GPU Kernel role (full-time). See the official posting for full details.

Requirements

  • 3+ years of experience in GPU programming, HPC, or performance-critical systems
  • Bachelor’s or Master’s degrees in Computer Science, Computer Engineering, Electrical Engineering, or a related field
  • Strong proficiency in CUDA for NVIDIA GPUs or ROCm/HIP for AMD GPUs
  • Deep understanding of GPU architecture: warps, threads, memory hierarchy, synchronization, and latency-throughput trade-offs
  • Proficiency in C++
  • Experience with GPU profiling and performance tuning
  • Strong numerical background with understanding of precision trade-offs and quantization techniques
  • Experience optimizing transformer, multi-modal, or Mixture-of-Experts (MoE) architectures at the kernel level

Summarized from the employer's posting — check the full posting for every requirement.