Bedrock Robotics

Software Engineer, Simulation

Who can apply: Only open to applicants in: California, New York.
Location as listed by the employer: “New York, NY; San Francisco, CA”
Apply on Bedrock Robotics's site ↗

Opens the employer's official application page.

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About this role

Bedrock Robotics is hiring for a Software Engineer, Simulation role (full-time). See the official posting for full details.

Requirements

  • Engineering, math, or physics degree, or computer science background with demonstrated interest and strength in math and physics
  • 4+ years of professional experience in software engineering, with proven track record of building modular, maintainable, production-quality software systems in C++
  • 2+ years of experience with one or more 3D engines or simulation frameworks, such as: Unreal Engine, Unity, Godot, Blender, Gazebo, Isaac Sim, Omniverse
  • Experience with Rust or interest in learning it
  • Robotics simulation background
  • Experience with neural rendering techniques (Gaussian splats, NeRFs)

Summarized from the employer's posting — check the full posting for every requirement.