Bedrock Robotics

Software Engineer, Onboard Platform

Who can apply: Only open to applicants in: California, New York.
Location as listed by the employer: “San Francisco, CA; New York, NY”
Apply on Bedrock Robotics's site ↗

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About this role

Bedrock Robotics is hiring for a Software Engineer, Onboard Platform role (full-time). See the official posting for full details.

Requirements

  • Experience building and shipping embedded systems in robotics, automotive, drones, or other high-performance embedded contexts
  • Strong programming skills in a systems language such as C++ or Rust, plus fluency in Python for scripting and analysis
  • Solid foundation building software on Linux-based systems, with the versatility to work up and down the stack, from services and applications to performance tuning and system internals
  • Comfortable developing, automating, and debugging across the hardware/software boundary
  • Track record of leading projects, driving design decisions, and working effectively across hardware, autonomy, and platform teams
  • Hands-on work with real-world sensing systems, including cameras, lidar, GPS/GNSS, IMUs, radar, or other fielded sensors
  • Background in OTA, security, connectivity, telemetry, diagnostics, or other production-hardening areas for connected fleets
  • Familiarity with the NVIDIA Jetson ecosystem, including optimizing ML inference and other GPU workloads on embedded compute (e.g., CUDA, TensorRT)

Summarized from the employer's posting — check the full posting for every requirement.